Monday, 20 December 2010

DKRap? No, it's pretty good, actually!


Donkey Kong Country Returns
Nintendo Wii

It always surprises me how difficult these games which feature such incredibly cute, cartoon characters are but here I am once again at the end of another difficult game basking in the satisfaction of completing it. Donkey Kong Country Returns is an all new 2D platform game making nit a true sequel to the Super Nintendo titles in every fashion.

The game begins with Donkey Kong’s banana hoard going missing and it’s up to you and another player if you desire to get the bananas back from the Tiki Taki Tribe. Enabling co-operative play with a friend allows them to play as Diddy Kong who is able to run free about the level if they chose to do so but if you find things are getting a bit too hairy, get Donkey Kong to put Diddy on his back for one of the best piggy back rides of your life.

This brand new adventure is set on an Donkey Kong Island which spans both old and new terrain for the tried and tested 2D platform genre, the themes ranging from Jungle to Factory offers so much fun and diverse game play you wouldn’t have seen in any 2D platform game before. Each level within the themed zones has some optional criteria which can be met if you have the skills. As seen in previous games, collecting the letters ‘K O N G’ in a single run through of the level will reward you with new image and music item to collect but hunting down the well hidden jigsaw pieces will earn you something very special indeed.

Using the Wii Remote turns sideways; the game is accessible to all players and doesn’t require any additional attachments for the two players to enjoy. Controlling in this method is fine for the majority of my experience but when it comes to the latter part of the game and the motion controlled actions I seldom found myself being worse off because of the slightly confusing methods required to perform certain actions. Don’t let the difficulty of this game put you off, though, the game supports Super Guide which will take control of Donkey Kong for you and happily finish off any level you’re finding too tough to complete.

Donkey Kong Country Returns is a fantastic game which, if you enjoyed New Super Mario Bros Wii, shouldn’t be missed. It s presentation is what you would expect from Nintendo and the overall package doesn’t disappoint.

Merry Christmas!

9/10

GOTY 2010!

It doesn’t matter which console or platform you prefer, what type of game you like or how much you play games it’s hard to deny this year has been absolutely fantastic and even evolutionary for the gaming market with Sony and Microsoft’s debut into motion control gaming.

Starting off almost a year ago, Mass Effect 2 hit in January of 2010 from Bioware on the Xbox 360 which set the bar extremely high, if you remember my perfect score review then you’ll know why I loved this sci-fi RPG more than any RPG I have played. Weeks later the sequel to the much loved Bioshock was released from a brand new developer with much scepticism. The original Bioshock was such a great stand-alone product that hardly anything thought this would work, but it did extremely well.

Heavy Rain gave PS3 owners something to shout about with this unique and exciting story-based action game with God of War 3 bringing the greek mythology with its traditional over the top epic action. The Bad Company squad were unleashed onto the scene with an above average singeplayer but a multiplayer component more thrilling than any Call of Duty could offer.

The next two games were sent to development hell being work in progress for almost five years each. Splinter Cell conviction impressed with its traditional espionage action and Alan Wake showed us that not all shooting games need to feature only destroy enemies with a weapon but with a torch, too.

Saddling up to be a strong contender is Red Dead Redemption, another game which faired extremely well across the board with Super Mario Galaxy 2 impressing me just as equally for the Nintendo Wii.

Pacific City gets over run with zombies in Crackdown 2, which was a better game than people didn’t give it credit for and then Starcraft 2 is launched which totally blows other RTS games out of the water.

In the run up to Christmas we see the triple-A titles coming out with FIFA 11, Halo Reach and then the revolutionary Microsoft Kinect was launched. Call of Duty Black Ops, Assassins Creed: Brotherhood, Need for Speed, Donkey Kong Country Returns and WoW: Cataclysm make their last minute appearance but overall StarCraft 2 has won my heart for game of the year. A real-time strategy game which has been in development for almost twelve years and every year waiting was worth it.

It’s a game like no other which goes from strength to strength with it’s professional esports tournaments gaining my interest and a game which even after all these months I still find myself going back almost every single week.
Congratulations Blizzard, you sure know how to gain the attention of almost every PC/Mac gamer in the world.

Tuesday, 7 December 2010

Majin and the Forsaken Kingdom review!


Majin and the Forsaken Kingdom
Xbox 360 / PS3
Rated 12+

Another month, another third-person action adventure game, it really feels like Devil May Cry and god of War have a lot to answer for. NamcoBandai are at it again with a brand new IP but just like their other game, enslaved, it certainly doesn’t disappoint. It’s not just the publishers name which this game and Enslaved: Journey to the West have in common, they’re both fantastically produced third-person action adventure games with an AI controlled partner which helps you out in both combat and puzzling situations.

Majin and the Forsaken Kingdom is set in a fantasy universe in which the very generic enemy “The Darkness” have taken over and is seizing the land of its beautifully lush environments and people. You play as Tepeu, a young thief who has befriended this large, magical yet simple creature known as the Majin whose back story is revealed to you over the course of the game.

The story in Majin and the Forsaken Kingdom is kept relatively simple throughout the games lifespan of about twelves hours which is definitely the impression the game gives off within the first hour of play. The opening tutorial level holds your hand more than you would like which is often interrupted with cut-scenes which don’t really have a lot to do with the games story overall.

Don’t let that last paragraph put you off from experiencing this wonderful gem of a game. Once you leave the tutorial level the game world expands into something much bigger than most other third-person action adventure titles leaving you free roaming round the world map solving puzzles and earning new abilities as you progress leaving an impression similar to a Zelda dungeon.

Combat is kept relatively simple yet satisfying with an interesting twist. Upon knocking an enemy down, the spirit from the corpse is then absorbed by your Majin which heals him. If you ever find yourself with low-health and covered in The Darkness, your buddy with happily remove it from you and replenish your health.
Co-operative moves are also available in combat alongside a basic yet functional upgrade system to Tepeus health, strength and friendship with the Majin which allows you to access bigger and better moves further on in the game.

If you’re interested in an original and exciting game for your Xbox 360 and PS3 then look no further than Majin and the Forsaken Kingdom. While it might not satisfy your narrative needs it provides excellent core game mechanics in spades and that’s fine by me!

8/10

Sunday, 21 November 2010

This town, is nothing but a Ghost Town


Pac-Man CE DX review.
Out now for Xbox Live, Nov 27th for PSN
All aboard the ghost train. Pac-Man is back once again with a unique twist on such a tried and tested formula but yet he still stands proudly amongst some of the world’s most popular gaming mascots and holds his own. Pac-Man has had enough of being pushed around by Inky, Blinky, Pinky and Clyde and has turned the tables in his favour in a Pac-Man game like you’ve never seen before.

The fundamental elements of Pac-Man are still here. We have a maze full of pellets which increase your score, we have fruit, ghosts, power pellets and even the short yet instantly recognisable theme tune but this is where the similarities end. Pac-Man CE DX is set out to chomp through so many ghosts you’d think that if this was out in the 1980’s it would’ve put the Ghostbusters to shame.

Upon starting a maze and game type, of which there are many to choose from, you’ll instantly see that the maze isn’t littered with pellets. You’ll see there are ghosts sleeping and how those pellets are carefully placed around them. When Pac-Man sprints off and the techno music kicks in you’ll head straight for the pellets which will then alert the sleepy, dozy ghosts nearby whose immediate and only reaction is to get revenge. The key to this Pac-Man game is to eat all the pellets on one side of the screen which in turn will spawn a piece of fruit which will activate more sleeping ghosts upon consumption.



If you’re still with me after that paragraph then repeat the process two or three more times but with each time getting progressively trickier and quicker until you reach the time of devouring the fifty odd ghosts following you right about now. When activating the power pellet the tide turns and Pac-Man will chomp his way through as many ghosts as he can see fit until it runs out which results in one of the most satisfying feelings in a videogame.

Pac-Man Championship Edition DX is one of the most enjoyable downloadable titles of late and truly brings out the word Arcade in Xbox Live Arcade with faithful sound effects and even a leader board which will hopefully be populated with all your friends’ high scores.

Who ya gonna call? Pac-Man, of course! 9/10

Tuesday, 16 November 2010

It's on, like Donkey Kong!


Donkey Kong Country Returns
Nintendo Wii

It would be a fair to say that Donkey Kong is one of the most recognisable characters in videogame history even having a game named after him with the 1981 arcade hit “Donkey Kong” featuring ‘Jumpman’ who later became the plumber we all know and love, Mario.

In typical Nintendo fashion we see the classic franchise being resurrected from the depths of their ever growing catalogue of intellectual properties (or IP, to you and me) and given the simian duo the spotlight for a brand new game, Donkey Kong Country Returns. Expect to see a game which plays very similar to New Super Mario Bros Wii but with the typical barrel blasting, animal riding twist which is what the series is most commonly known for.

Once again the banana hoard which both Diddy and Donkey Kong live for has been stolen but this time the Kremlings are nowhere to be seen. Under the evil hypnotic control of the Tik Tak Tribe, the animals of the island have unwillingly captured the precious banana hoard and you are given the reins to get it back into your possession.

Donkey Kong Country Returns is a direct sequel to the Super Nintendo titles featuring traditional 2D gameplay with 3D graphics, expect to see some glorious jungle environments and frantic mine cart chases which involve you collecting various bits and bobs on your way for secrets and unlockables.

As ever with Nintendo games you can expect to see a two player co-operative mode which based upon my brief experience at Eurogamer 2010 earlier on in the year is coming along very nicely indeed. Diddy and Donkey work together to overcome obstables, enemies and even reach inaccessible areas if you were playing on your own.
There are other features which are aped from New Super Mario Bros Wii such as the Super Guide whichwill appear if you die more than eight times in one level with the console showing you how to complete a section or even the entire level if you are feeling out of luck with the game. These features which have appeared in previous Nintendo titles are essential to ensuring that all audiences can enjoy the title through to completion.

Donkey Kong Country Returns is being developed by Retro Studios, the creators of the excellent 3D Metroid Prime series so it should be very interesting to see them working with a brand new type of gaming experience for both them and us. It’s out December 3rd for the Nintendo Wii exclusively which is certainly something to beat your chest over when everyone else is playing Call of Duty.

Friday, 12 November 2010

Majin and the Forsaken Kingdom trailer


http://www.youtube.com/watch?v=KmHaeFt0AsE

Check out the latest trailer for the new third person action adventure game Majin and the Forsaken Kingdom. The demo is out now on the Xbox Live marketplace and is due for release at the end of november. Look forward to my verdict in the near future.

Wednesday, 10 November 2010

Kinecting the world with motion controls

Kinect for Xbox 360
Feature
Released: November 10th

It only seems like last week I was ranting on about the reinvention of Microsoft’s Xbox 360 and how it will drastically change the way people will be playing videogames in front of their TV but before I know what’s happening we see ourselves with Kinect cameras all over the store shelves.

The Nintendo Wii has been out for five years and Sony’s imitator has just been let loose in the wild and last but not least is the Xbox Kinect, the controller-less device which is fighting for the space underneath your TV with the Wii sensor bar and the PlayStation Eye. It sure isn’t cheap being a gamer.

Judging from reviews and impressions from American websites and podcasts the technical side of the Kinect seems to be leaving a positive vibe but what good is a piece of hardware without its software to show it off.

There’s an abundance of games due out this week to coincidence with the unleashing of the camera all with a slightly marked down price tag to help your wallet survive the initial £129.99 spend.

Kinect Sports from Rare Ltd seems to be the most impressive game with a whole variety of sports and mini games to take part in.
Dance Central from Harmonix is another killer app providing those of you enjoy dancing around your living room just don’t go expecting a multiplayer marathon as the game only supports single player mode probably due to the amount of room needed to swing your appendages around in your room of choice.

Kinectimals is for the animal lovers out there with the ability to have certain pets which would be impossible in reality. Imagine petting and training your very own black panther, not many games can put that on the back of the box.

There’s almost a game for everyone with the launch line-up ranging from Sonic Free Riders, a hover board racing game similar to a Mario Kart game in which you have to lean around the corners and throw the weapons yourself to Ubisofts fitness game with Your Shape: Fitness.

The only major problem with the initial launch line-up is that there a quite a few games released which all look and sound similar so make sure you research before you purchase and ensure your Kinect experience is the best it can be.

If you decide to grab a Kinect and check out Kinect Adventures which is included in the box you might want to give some of the above games a look, there’s definitely something out there for you.

Monday, 18 October 2010

MaMa Mia - That'sa spicey Meat Boy!

Super Meat Boy
Xbox Live Arcade – 1200 Points (Now)
Wii, PC and Mac (November)
www.supermeatboy.com

Pixel perfect platform gaming isn’t an easy thing to design and rarely do few games get it right but Super Meat Boy hits the nail on the head. Is it a just coincidence that this game has an acronym identical to Super Mario Bros or is it a cheeky nod to it. I’ll go for the latter.

The premise of Super Meat Boy is simple. You control a tiny, adorable yet slightly manic cube of meat who is trying to rescue his beloved girlfriend Bandage Girl at the end of the level. The controls in Super Meat Boy are tight, simple, and responsive which work perfectly within the short, sweet and saw-blade filled levels for Meat Boy to navigate. If you’re lucky or quick enough you will be earned the rank of A+ but I won’t spoil the fun which is rewarded to you for doing so well.

Featuring over 300+ levels, the design in Super Meat Boy is wildly varied yet it never feels cheap. It’s perfectly crafted for both speed runs and your regular suicide mission which seemingly has hidden collectibles to pick up which either unlock new characters and therefore abilities or brand new style of game modes which will whisk you off into a nostalgic trip into gaming history. My favourite so far is the Game Boy land where the screen is green and the music is “bleepy”.

It reminds you that videogames are still fun no matter how hard they are. You will die repeatedly but you don’t mind because you know that you made an error rather than the game cheating you. You don’t mind risking your cute little Meat Boy for a bandage and then seeing him plummet to his death only to be respawned instantly because that was your choice to improve your game and hopefully reap the benefits. If however, you do manage to complete a level or one hundred (which is what happened to me and a friend on the first night) you will be greeted with a replay screen of each and every Meat Boy who was sent to his doom which is guaranteed satisfaction and hilarity at the same time.

Team Meat have done a fantastic job of ensuring all gamers both new and old will enjoy the superbly crafted aesthetic look with a nod towards the people who have inspired them the most. See if you can spot the cameo appearances from major and minor videogames out there.

Super Meat Boy is out this week on Xbox Live Arcade for 1200 Points and coming soon to Wii. It’s definitely worth it especially considering that two guys made this game. It’s an incredible feat that not a team of twenty or so could manage. It’s quite possibly the best Xbox Live Arcade game to date.

10/10

Monday, 20 September 2010

Free tupay

Feature
Free to play MMO’s and others.
www.lotro.com
Almost six years ago, Blizzard disrupted the PC and MAC market with an MMO so popular it would send Dollar, Pound and even Yen signs appearing in the eyes of publishers across the globe who were after a piece of the delicious pie that thousands of gamers were happily putting money into each and every month.

World of Warcraft has been gripping the globe with over eleven million subscribers with no signs of slowing down any time soon. In the time it’s taken Blizzard to create such a phenomenal user base, gamers have seen many games of a similar come and go – either into oblivion or to a new subscription method known as free to play.
Free to play is exactly how it sounds, you can play for free, with restrictions of course.

Paying zero a month for a game which used to cost approximately seven pounds a month will ensure your experience within the world is enjoyable and tolerable but also offering you enticing features for you splash out on if you so desire.

The most recent case of this new method of luring players into the foray is Lord of the Rings Online. This game was certainly no slack but due to the obscure timing of its release three months after the second World of Warcraft expansion, The Burning Crusade, saw that not much of a user base bought the game home to begin with and has struggled to maintain it during the events of WoW: Wrath of the Lich King and now WoW: Cataclysm.

Choosing from the major races in the game which belong to the wonderful world which J.R Tolkien created and taking part in the immense war is the game’s biggest draw. Yes, you can play as a hobbit if you so desire.
Head over to the official website if you have always wondered about these massively multiplayer games but never wanted to pay a monthly fee for one of them, you will certainly get an enjoyable time with the free-to-play account and before you know it you will be slaying beasts with friends you have met in the fantasy land of Middle Earth.

If the elves, dwarves and hobbits grab you, try out League of Legends. A free to play strategy game which is dubbed the spiritual sequel to Defence of the Ancients (or DOTA, if you will).

Best Releases out this week
Dead Rising 2 (Xbox 360, PS3, PC)

Monday, 6 September 2010

Brrrrrrrrrrains... Brrrrrrrrrrargh my brains!

Review
Dead Rising: Case Zero (Rated 18)
Xbox Live Arcade, 400 MS Points

Zombies have certainly been flavour of the month for many years now with a release featuring some sort of Zombie whether it’s cute, fluffy and fun Zombies in the excellent Plants Vz Zombies or the more serious and crazy tone with Left 4 Dead and Call of Duty: World at War making them a mode of play within a World War 2 First Person Shooter.

The original Dead Rising started this generation off with an excellent concept which was struck with problems no thanks to its awkwardly built-in against the clock system and horrible save feature which could see you with no way out and having to restart the entire game again.

The release of this game before the full blown retail release is to get players excited for Dead Rising 2 when it hits stores late September and for a measly 400 MS Points it’s safe to say that Capcom have done their job correctly by offering you a “starter” meal before the main dish for a tiny price.

You play as Chuck Greene which is plagued with a horrible situation in his hands. His Daughter has been bitten by a Zombie and is looking for a cure to stop the infection from taking over. Losing his vehicle and therefore his supply of “Zombrex”, a drug which delays the infection for twelve hours you are left in a small remote town outside of Las Vegas (where the main game is held) with the task of finding the aforementioned Zombrex.

Gameplay remains largely unchanged with survivors needing to be rescued within a certain amount of time as well as racing around the small town finding the drug so you can administrate it your Daughter before the military arrive and take her into quarantine.

The game now has multiple save slots and a checkpoint system to help you’re never stuck within the game world and completing the objectives can be done so thanks to the more lenient time restriction you have on you.

The main draw comes from eliminating the undead and it’s never been more fun thanks to the weapon combination system which allows you to create all sorts of weaponry ranging from a nailed baseball bat or an oar with chainsaws attached to it.
Whether or not it excites you for the full priced retail box is another matter entirely. Definitely give it a shot and keep the zombie infection at bay!

7/10

Monday, 2 August 2010

A War in the StarCraft

Starcraft 2
PC
You might not have heard of Starcraft. It’s only had one previous game and an expansion pack released way back in 1998 but as the name implies, it’s kind of like Warcraft but set amongst the stars. Blizzard might have not had the best idea for naming what was to be the most popular RTS game on the planet but they most certainly got everything else right when it comes to execution and presentation.

The main premise of the game is to build and command an army and lead them into battle against the opposing force which has been beautifully crafted by its overlord. The Terran represents the human forces who are armed with to the teeth with the traditional machine gun and tank, The Zerg are an alien race who can burrow underground, spit acid and even infect their opposition with a plague and last but not least, The Protoss, a humanoid race with psionic abilities and the most advanced technology out of the three.

These three races were balanced to near perfection in the multiplayer aspect in the original starcraft making it a professional sport in Korea. A game taken so seriously you’re given a free copy by your parents upon turning the required age to play it. The Multiplayer is definitely the meat of your meal here offering a fair matchmaking system making sure you’re never outclassed beyond your training matches. This is serious business indeed.

If you find yourself a little bit outclassed by the other players online then rest easy in the knowledge that a fully fledged single player campaign mode is waiting for you, even if you’re not very good to begin with.
Blizzard has ensured that all players are welcome one way or another, ensuring your skills are being developed at all times no matter what mode you’re experiencing. The single player mode offers experiences which will not be recreated anywhere else in the game, generously giving you missions with the most enjoyable objective types seen in a real-time strategy game.

So, if you enjoy games like Command and Conquer, Age of Empires and other such top-down war games definitely pick this one up. It’s accessible to everyone and this is why the game has already sold over 1.5 million copies. Not everyone does that in its first year, let alone week.

10/10

The best releases this week
Castlevania: Harmony of Despair – Xbox Live Arcade – 1200 MS Points

Monday, 19 July 2010

Refilling the cracks.

Review
Crackdown 2
Xbox 360

Being an Agent in Pacific City when playing the original Crackdown was one of the most surprising and fun games to grace the consoles presence back in 2007 and we find ourselves in pretty much the same spot today with Crackdown 2.

Three years have passed since the original story was unfolded and Pacific City has never looked worse. The town has been run down by an overwhelming number of ‘Freaks’ and you’re back to stop the madness before it totally gets out of control.

As an Agent of the Agency, you find yourself in familiar boots. Levelling up your skills are exactly the same as before. You shot someone? You get experience points for your shooting skill. You’ve blown something up? You know where I’m going with this and that’s part of the problem with Crackdown 2, it’s all very predictable.

While the main campaign objectives are incredibly repetitive there are enough side missions to be getting on with while you’re progressing through and you can even play the whole with with up to three other players to make the whole thing a little less tedious.

Playing solo in Crackdown 2 really won’t be showing you the game in its best light; it really needs to be experienced with some friends who you can talk to and sort out what you’re going to do next and how you’re going to do it.

The variety of weapons available is small in numbers but become highly effective if you manage to select the right combination against the certain types of enemy which is where the co-operative action really comes into play. Jumping around hurling rockets and grenades which can attach a friend’s car to another friend’s helicopter really is an experience to behold and this is where the game shines brightest.
Toy Box gaming is Crackdown 2’s forte. Being in a playground on your own is no fun and neither is Pacific City. You can run about and collect the many orbs, level up your strength and throw a friend across the river or even accidently get a shotgun which will launch him off a tall building.

If you have never played a Crackdown game before then you would probably be better off buying the original at a cheaper price considering they’re so similar but if you’re looking for more Crackdown then here you have it - pure co-operative fun in a box.

8/10

The best releases this week

Limbo – XBLA – 1200 MS Points

Tuesday, 13 July 2010

My name is What? Who? Slim Xbox!

Worst kept secrets are a tradition in the videogame industry and this week is no exception to the rule with Microsoft bringing a brand new flavour of their Xbox 360 home console dubbed the “Xbox 360 Slim”. The officially named “Xbox 360 S” is to replace the original white box for new consumers which hosts new features and a pleasant new aesthetic look and best of all no Red Ring of Death.

The Red Ring of Death is what users have called the unfortunate but common error of your Xbox 360 overheating but thankfully alongside the new features Microsoft have decided to fix this issue by simply powering down your machine before it overheats thus avoiding the tedious task of sending your Xbox back to Microsoft in Germany.
Inside the new slick, glossy black box is a newly designed 250GB hard drive which is hidden inside the machine instead of on top and sitting side by side to the hard drive is the much sought after built-in Wi-Fi adaptor for wireless internet connection to Xbox Live.

The new console is designed for everything Xbox related. While some argue the features should’ve been in there from the consoles birth it’s good to see Microsoft are willing to make a change for the better for both present and future experiences such as the upcoming Xbox Kinect. Those of you with the original Xbox 360 console will have to power the Xbox Kinect camera separately but with the Xbox 360 S you’re able to plug it straight into the box for an easier and tidier experience with the motion control camera.

If you’re thinking of picking up one of these consoles then rest easy in the knowledge the machine is a lot quieter than the original and includes a brand new control pad, a headset and features touch sensitive buttons on the console for more user friendly experience. Just be warned in the knowledge that if you wish to trade in your original Xbox 360 you might be wasting your money unless you don’t mind losing out on save data and a high definition video cable.
Priced at £199 RRP and out tomorrow (July 16th) there has been no better time to get into the Xbox experience.

Best releases out this week

Deathspank – Xbox Live Arcade – 1200 MS Points
Toy Story 3 – All formats

Don’t forget to check out the weekly podcast I co-host on iTunes: IDKFA Podcast.

Monday, 5 July 2010

Super Mazza Pants

Review
Super Mario Galaxy 2
Nintendo Wii

Gamers don’t play Mario games for story, right? Unless it’s the RPG series of games in the Mario Universe he is largely considered a bland character who merely serves a purpose for us to experience his superior game worlds with pin-point control and excitement.

In a rather strange move, Nintendo have decided to create a direct sequel to a Mario game, something which hasn’t been done since Super Mario World 2: Yoshi’s Island but a couple of generations later here we are back in the colourful abyss that is space and it has never been more enjoyable.

While keeping the traditional template of collecting stars to defeat the evil Bowser by jumping in and out levels performing back flips, wall kicks and even riding on the back of Yoshi – Nintendo has gone and created a game so full of ideas and originality I’m surprised they didn’t flesh it out and make three or four games out of it.

Throughout the six worlds, which is now navigated by a much easier to use Map screen, you will enter levels and witness pure originality throughout with the exception of one or two mechanics making a reappearance. Nintendo have made sure that not only are you experiencing brand new and interesting ideas in each level you also won’t see it resurface for probably the rest of the game.

Re-introducing the “help mode” from New Super Mario Bros Wii helps players who struggled before and there’s even a DVD which should be viewed before playing if you’re new to Mario games to help ease the process. This game is hard, it will challenge any gamer out there to the very end but don’t let that put you off. It’s also one of the best games ever made. 10/10

Review

Duke Nukem Manhattan Project
XBLA/PC

Taking Duke Nukem back to his roots as a platform-shooter might of not been the best idea, even way back when it was released in 2002 for the PC. While keeping the traditional Duke themes of funny weapons, quips and enjoyable equipment such as Jetpacks and Pipe Bombs the levels themselves don’t seem to suit any of this. I often found myself lost within the labyrinth levels which led to either boredom of frustration; luckily this does get better with further progression.
It’s definitely a “marmite” game and should be trialled before buying. I have a love hate relationship with the game mainly for the unfair one-shot kills and undirected boss fights but overall it does turn out to be better than average platform game which unlocks a nice avatar jetpack upon completion.

6/10

Don’t forget to subscribe to IDKFA Podcast on iTunes.

Tuesday, 29 June 2010

The Sony e3 Press Conference

The third and final major press conference at E3 came from Sony with all things Playstation that apparently does everything. Everything from 3D gaming to motion controls I couldn’t help think that Sony are doing things the wrong way which didn’t leave me very excited about their upcoming games and ideas for games.

The third dimension added to the home console requires a brand new TV capable of such image and also an expensive pair of glasses to experience Killzone 3 in the new style which is sweeping the globe but I can’t help feel that they’re going about it the wrong way.

The rumoured PSP2 would’ve been a fantastic fit for 3D gaming ala the 3DS but there was not only no PSP2 announcement but also next to zero games showcased for the PSP which was a huge disappointment to me and shows that Sony have pretty much given up on the handheld after God Of War : Ghosts Of Sparta.

On a more positive note, Little Big Planet 2 looks to bring a definitive sequel allowing players not only to create levels but actual brand new genre experiences within the game. You could easily create your own version of Tetris if you so desire. It’s a joy to see Sackboy back but it’s something which I don’t really get on with but I’m hoping that with these new genre experiences within LBP2 I can get involved with the community games and levels which are sure to be both excellent and weird at the same time.

The Playstation Move, Sony’s answer to the Nintendo Wii and Xbox Kinect left me slightly underwhelmed and uninterested. Sony’s plan is to offer motion controls with “realistic” graphics to hopefully grab the attention of gamers with an interest in games like Tiger Woods, Socom and even retro fitting the control scheme to existing games such as Heavy Rain and Resident Evil 5.

While Sony had some nice surprises such as a Twisted Metal and the announcement of Valve (half life, portal) games finally appearing on the PS3 I couldn’t help feel slightly cheated by Sony with their Playstation Plus announcement. This new feature is an online subscription for fifty pound a year to gain access to free games, downloadable content, early game demos and worst of all, automatic downloads for updates.

While this won’t affect your current ability to play online if you don’t subscribe I find it frustrating that some features within this paid subscription aren’t worth paying for and should be free from the get-go. If you’re paying for “free” games then are they really free? It’s just a bit confusing which can only end in tears from all sides.

Monday, 21 June 2010

E3 - The Nintendo Press Conference

Nintendo had a very surprising change of heart with this year’s E3 press conference, targeting their sights at the loyal gamers out there in favour of the Brain Age/Wii Sports consumer. This isn’t to say that the more “casual” experience out there wasn’t on show, Nintendo were more than keen to showcase the sequel to the popular Just Dance with Just Dance 2, featuring 8 player dances.

First off was the long awaited return of Link with a demonstration of the new Zelda game for Nintendo Wii called The Legend of Zelda: The Skyward Sword. Zelda: Twilight Princess might of been a Gamecube port at its core but here we Nintendo delivering on their promise with a brand new way of controlling Link with full motion support of both the Shield and Sword using your Nunchuck and Wii Remote.

Traditional franchise names were definitely a priority this year; bringing back not only Zelda but even the franchises you thought were never going to see like Donkey Kong Country Returns. Fittingly named Retro Studios, the developers behind the return of the Kong also brought you the return of Metroid Prime are offering a true return to monkey form with 2D platforming action and keeping that fantastic art style us older games know and love.

Alongside the primate in their Wii debut arrives Kirby with Epic Yarn which, based on the trailer, seems to be the most impressive and interesting 2D platform game in years. The ability to manipulate the environment which is fabricated of yarn and other pieces of material give the game a very unique graphical look and some very creative game mechanics.

Nintendo seems to have been digging up old names for the Wii but they haven’t stopped there with their brand new handheld console the Nintendo 3DS, a fully 3D handheld glasses without the need for glassed to enjoy the full experience.
A piece of hardware succeeds by the software so Nintendo have pulled out all the stops here by re-introducing Pit from Kid Icarus (NES) Pilotwings (SNES), Metal Gear Solid, Resident Evil, Mario Kart and many more.

As pictured, the hardware itself keeps the much loved design of the DS Lite with some interesting changes such as a larger top screen which can perform 3D graphics, a camera with two lenses giving you the ability to capture your own 3D photographs and the ability to save games to the handhelds internal memory.

With the absence of the PSP2, Nintendo are surely dominating the handheld market even with the iPad involved and I congratulate them for being the first to lead with this brand new technology, too.

Don’t forget to subscribe to my podcast on iTunes. IDKFA Podcast is a weekly audio mp3 podcast about videogames.

Tuesday, 15 June 2010

E3 - Microsoft Press Conference 2010

The electronic entertainment expo (E3) went off with a flying start on Monday with Microsoft presenting both games and hardware we should be expecting to be released before April 2011. Rumours and speculation all pointed towards Project Natal revealing a brand new name, software and to be bundled in with a new Xbox 360 “slim” console to be released together this holiday.

The show started off with a familiar green backdrop, you could hear the journalist crowd getting comfy, with their laptops as they live blog the event to the whole internet, spreading news of what they have been hearing and seeing in what is the undoubtedly the largest videogame even of the year.

Call of Duty: Black Ops is the first title to be shown, showcasing vehicular combat inside a helicopter of which you pilot after stealing it from an enemy base after the dark and dank tunnels of Vietnam. Unsurprisingly, Activision announced an exclusive deal for the downloadable content for the next three years ensures that the best way to play Call of Duty will be on the Xbox 360.

Sneaking his way backstage emerged Metal Gear Solid creator; Hideo Kojima introducing first game play footage of Raidens latest foray into the videogame action with some of the best sword action I have seen, it’s a total departure from the espionage that the franchise is known for but it’s wise to keep your eyes on Metal Gear: Rising.

Cutting a short story shorter, Gears of War 3 introduces 4-player co-op and looks like a Gears of War game, definitely not a bad thing and Fable III also looked like the game you know and love but with a better co-operative experience.

If it feels like I’m rushing through the “core” games it’s because Microsoft pretty much done the same thing with quite a number of the games, all in preparation for the mammoth unveiling of “Kinect” the new name for Project Natal, the controller free camera based videogame revolution.

Similar to your Nintendo Wii, Kinect will offer videogames based on motion detection but this time it’s with your entire body. The games on show felt very Nintendo-esque with Kinectimals (pictured) being similar to Nintendogs and Kinect Sports being similar to Wii-Sports.

Microsoft are trying to expand their market and with this new piece of hardware out this Christmas, it’s going to be a family hit for sure.

Thursday, 3 June 2010

E3 should be a global bank holiday

The Electronic Entertainment Expo, E3 aka "Geek Week" is set for a comeback. The annual event which showcases all the upcoming videogames hardware and software will be dominating the internet sites come June 14th.

Amongst the other gaming conventions round the world, e3 is arguably the largest. Nintendo, Sony and Microsoft each have a live streamed press conference in which millions of gaming enthusiasts dodge sleep and sit in front of their computers to soak in the barrage of information coming their way.

While E3 has definitely seen a low point a couple of years ago, the show is definitely on for a comeback with what could well be the most interesting show since the unveiling of "Project Revolution" or the Nintendo Wii to you and me with the curtains being drawn to show the true potential of Microsofts Project Natal, Sony's Move controller and Nintendos 3DS.

While hardware reveals are exciting on stage they live or die on their software to prove to both the audience and the online viewers that their piece of kit deserves your hard earned money. Wii Sports definitely showed us what the machine is capable of but if Natal and Move don't offer anything new to the industry then they're certainly going to have a big struggle to persuade both gamers and casual gamers alike.

What am I most excited about with this years E3? I'm honestly looking forward to Valve showcasing their new projects, the sequel to Half Life 2: Episode 2 has been a long time coming and i'll be very surprised if that or Portal 2 doesn't make an appearance. Nintendo have strong competition with the home console market this year, the playstation move is a direct competitor to the wii and microsofts natal certainly seems to be aiming for the same niche. I hope they can pull something original and inventive to the table but i'm also worried they have run dry of ideas for the console. Wii Vitality Sensor anyone?

The press conferences are definitely where we will benefit the most and I will be using both IGN.com and Gamespot.com for my live streams, so head to your website of choice and keep upto date with the industry breaking news on June 14th to the 17th, it certainly is going to be a good one this year.

Happy E3!

The best games out this week

Super Mario Galaxy 2 - Wii
Green Day Rock Band - PS3, Xbox 360, Wii

Monday, 31 May 2010

You've caught a rare Nintendo DS game!

Jam with the Band
Nintendo DS

Rewind to 2005 and you will see me playing this game in Japanese under the different name of Daigasso! Band Brothers. It’s taken almost 6 years to see this game hit European and American DS owners but yet the game hasn’t aged in quality even after the glut of Guitar Hero, Rock Band and DJ Hero games.

Plastic peripherals are all the rage these days evolving from the sticky dance mat to the fully featured four-piece Rock Band set up which dominates your front room resulting in what looks like Fisher Price invading your private home quarters with each and every generation.

While the Nintendo DS has seen its own brand of plastic instrument with Guitar Hero, there is nothing better than the Nintendo DS itself to perform music on the move. Such musical delights on the portable machine ranging from the crazy Rhythm Paradise and Elite Beat Agents to the more serious tone of Jam with the Band.

Jam with the Band is deceiving. It may look simple and kind of boring in its aesthetics but underneath the visuals is the most difficult music game I have learnt to play but that does not stop it from being a thoroughly enjoyable and unique experience, one of which eases you into the difficulty levels intuitively and fairly.
Introducing you to the game is a very odd looking woman named Barbara who will teach you how to play the game and grade you based on your performance from one of the sixty instruments in the game across fifty different songs. While the game may sound fairly generic so far, the real genius lies within each song containing seven to ten different types of instrument for you to master giving you an huge library of pieces of music to play.

Amongst the sixty instruments featured is the more traditional guitar, piano and drums to the more unfamiliar steel drum, banjo and even the NES console system which leads to a worldwide variety of music for you to sample.

As you can see in the screenshot, the game follows a series of button presses for you to get in time with in order to create a part of the music and if successful, you will please your fans and unlock new ranks of difficulty and even some new songs.

There’s a real incentive to get your Nintendo DS connected to the Nintendo WiFi connection. Gaining access to the in-game music download store offers you fifty songs of your choice to download for free and even though you can’t delete the songs you’ve downloaded you can’t really complain for them expanding your game by almost double.

9/10

Tuesday, 18 May 2010

A PUN ABOUT BEING AWAKE ROFL

Alan Wake Review
Xbox 360
Rated 15

Episodic gaming is the new kid on the block which is usually associated with bite size gaming on the downloadable platforms but in recent years we have seen a slow income of retails games which divide the main course into smaller, separate episodes and even include a “previously on...” video to remind you of previous events in the story similar to what you’d see in the current episode of Lost.

This is not the only thing reminiscent of Lost in Alan Wake; the story is shrouded in mystery and at one point even results in trees being torn down by an unknown shroud of black smoke making sure you’re kept in the dark and in suspense.
Alan Wake is a famous novelist writer with a serious case of writers block and is in dire need of a vacation to escape the pressures of fame and the inability to create the next blockbuster novel.

Settling down in a log cabin in the remote town of Bright Falls which is very reminiscent of the popular TV show Twin Peaks results in Alan Wake and his wife being separated after a seven day blackout. The story maintains an exciting pace with the end of each episode with a cliff hanger plot line to ensure you want to come back and see Alan Wake’s story to the end.

Calling the game a survival horror and comparing it to something like Silent Hill would be apt but the game is definitely more of a thriller, the game rarely does the traditional scares that you might expect from an atmospheric, tense videogame which gives the game a definite action thriller feel to the entire package.

Games like these live or die on their core game play elements but thankfully Remedy have managed to provide a simplistic yet entertaining combat experience, offering you only the bare minimum in weaponry and tools to use against the enemies which are interestingly designed without leaving the roots of reality. Shrouded in a black gas cloud, the enemies will ambush you in dark and only then will you have to fend yourself with a variety of light based tools to ensure you keep The Taken at bay, over exposure of a light source weakens the enemy to a vulnerable state in which you can kill them with your weapon of choice leaving a greatly satisfying combat mechanic which doesn’t wear thin by the end of your time with Alan.

While the on-foot action is exhilarating and tense there are a few moments of down time which take place in the vehicles, showing the games roots as an open world venture. Hopping into a car or a truck handles surprisingly well and feels good to eliminate The Taken with your headlights but ultimately the driving experience is flat and soulless which feels more filler than an enjoyable experience, I had really hoped they would have used this to provide the player with some exciting chase scenes but you are left with a poor excuse of padding out some game time.

Alan Wake has some excellent set pieces in each episode which is connected by a roller coaster ride which Remedy has created. It might have taken six years to see the light of day but overall the game is a mighty fine action thriller which will no doubt entertain you for the brief time you’re in the eerie town of Bright Falls.

8/10

Wednesday, 12 May 2010

PEOPLE, TO BATTLE! (Dot net)

Everybody, run inside! A blizzard is coming. An epic duo of games is set for release this year for both PC and Mac formats. Blizzard Entertainment, creators of the globally famous Diablo, Starcraft and Warcraft series have decided to give the players the key to unlock Starcraft II from the depth of development imprisonment for you to Zerg Rush your fellow strategists at the end of July.

It’s been a whopping twelve years since the original Starcraft hit retail shelves offering a Real Time Strategy so popular it’s played live on Korean television equal to any sport over here, people cry when their favourite Starcraft professional win the equivalent of the FA Cup and recently Starcraft professionals have been known to take bribes in their games.

As crazy as that sounds please do not let it put you off playing Starcraft 2: Wings of Liberty, it’s without a doubt the most enjoyable RTS game I have played and offers gaming for everybody with a love for those games similar to Command and Conquer.

The first of three chapters is due out on the 27th July and offers a fully fledged 30 mission campaign based on the human storyline aka The Terran. Alongside the story mode will be the meat of the dish, the multiplayer component for you to tackle alien races in co-operative and competitive game modes.

Starcraft is to have sold 9.5 million copies across the globe which was quite impressive back then, even if 4.5 million sales were in Korea. Starcraft II will no doubt beat those records if what I have played is anything to go by.

Another titan to see a release this year is World of Warcraft: Cataclysm. An expansion to the most popular MMORPG of all time will see the world torn asunder with an earthquake so large it’ll change the existing World of Warcraft forever.
Introducing new playable races such as the Goblin and Worgen (werewolf) will surely entice new players into the MMO and with a brand new set of quests, zones and raids for seasoned veterans like myself it’s sure to be a must have for anyone with an interest in online gaming for the PC/Mac.

Although the expansion set has yet to be given a release date, I am sure we will be seeing around the autumn time or possibly soon after, they don’t want to be steal Starcraft 2’s thunder now.
This year is a great year to get involved with PC gaming and 2011 sets to be a corker too, Blizzard third mega seller series, Diablo 3 will get a release as well as (hopefully) a sequel to Valves Portal and/or Half Life 2.

Sunday, 9 May 2010

May I introduce to my games?

As gaming becomes more expensive to develop, publishers are finding new ways to breach into our wallets and negotiate with the Queen who lives inside. Summer gaming is infamously a time for the “other” games to be released. The games which would be lost inside the Christmas rush, but things are changing.

Now more than ever is the number of Triple-A quality games being produced each year and while they would all stick their head above the sand for a Christmas release there is a slight chance that a good half of them wouldn’t sell enough to break even on the millions of dollars invested in them. What is the answer? Summer gaming is here and along for the ride is a whole host of new names and popular games to keep you busy during those typical rainy summer days.

Looking back a week or two has already seen the release of some fantastic games which shouldn’t be ignored. Monster Hunter Tri makes its debut on a console other than the PSP on the Nintendo Wii. A landmark achievement for both Nintendo and Capcom trying to reach their impressive title to a whole new audience with an online 4 player co-operative mode it certainly is treading new ground for most Nintendo Wii owners, I’m sure.

FIFA World Cup 2010 has seen its premature release to keep FIFA lovers entertained. Improving upon a familiar feel adding some new features but also removing the key 20 player online mode makes it a good, but questionable purchase if you already own FIFA 10 but if your desire is to take Kazakhstan to World Cup glory then don’t let anybody get in your way.

Looking to the month of May begins with Capcoms alternate to Monster Hunter for PS3 and 360 owners with Lost Planet 2, expect to see a fully fledged co-operative mode which will see you and three other friends hunting monsters, surely this is no coincidence?

Alan Wake has been six years in the making with the fear of it going the way of Duke Nukem Forever but here we are with a single player horror game, one for the Silent Hill and Resident Evil lovers out there but if you’re looking for something a bit more light hearted then you can hop on board for Skate 3 on the 14th May.

The following week has another long-awaited game finally reaching to consoles is Red Dead Redemption. The creators of Grand Theft Auto have decided that if you replace cars with horses and have cowboys participate in a bar room shoot out would be a good idea and I agree but if you’re more interested in the four wheels of transportation then Split/Second Velocity will suit your petrol head needs.
Split/Second is a spiritual successor to the Burnout series with the ability to destroy the race track around you, ever wanted to blow up a bridge behind you and see your enemies tumble to their demise? Well now you can.
Also due for a return is Prince of Persia: The Forgotten Sands which will also see a movie tie-in around the same time so expect to see Jake Gyllenhaal taking the lead role of the Prince and expect the typical ledge grabbing action you have become to know and love.

All these titles are due on May 21st but if for some reason none of the above tickle your gaming fancy then one week later will unleash a final blow to your wallet with the sequel to the fantastic UFC Undisputed.

As if May wasn’t overloaded with more than enough videogames to last anyone a good year or two, Nintendo has decided that the most anticipated game of the year will be released in the first week of June. Judging by early reviews, Super Mario Galaxy 2 is shaping up to be the best 3D Mario title to date.
These games are just the cream of the crop, there are loads of other games due for release so keep your eyes open on various websites for the game you’ve been waiting for.

Tuesday, 27 April 2010

Splinter Cell Conviction Review

Splinter Cell Conviction Review
Xbox 360 (Rated 15)

Sam Fisher has been in the shadows for some time, biding his time, waiting for the right moment to strike.

Splinter Cell Conviction was first announced on May 23rd 2007 and had a totally different look and feel to what a traditional Splinter Cell game should be. Sam Fisher was exploring large environments with the ability to blend into crowds and utilise the scenery to his advantage. One year later the game was put on indefinite hold presumably due to the game looking and playing a lot like another popular series from Ubi Soft; Assassins Creed.

The primary goal with Splinter Cell Conviction was to make it more accessible to players who struggled with the previous games by introducing new features such as Last Known Position, Mark and Execute and Sonar Goggles. That’s right; we no longer have Night Vision. Sam Fisher is also more versatile with a brand new user interface for players to navigate the levels with. Context Sensitive actions are a definite improvement but can rarely get in the way when the game spirals into chaos leaving the player vaulting over a desk into death instead of opening a door or climbing up a ledge.

Last Known Position will leave a silhouette behind where you were last spotted by the enemy, giving you a better idea of where the enemies’ attention will be heading to for the next minute or so leaving them vulnerable for attack. Searching for Sam Fisher gives you prime opportunity to set up another surprise attack by climbing onto ledges, pipes or hanging out of windows to execute your foe in sight.

Performing a hand-to-hand takedown will earn you the ability to Mark and Execute, a feature which really does what it says on the tin. Pressing the RB button on your Xbox 360 control pad will mark up to four enemies depending on which weapon you have equipped and pressing the Y button when all marks have illuminated to red will see the game take control and execute all enemies in the area. A fantastic risk/reward idea which is probably a little too overpowering at times leaving the game a little too easy even if it’s ultimately the most satisfying feature in the game.

Sonar Goggles replace the traditional three green lights of night vision which allows the player to see through walls but will distort upon movement to prevent you from unbalancing the game overall. It’s a shame that the Sonar Goggles don’t have the ability to see in the dark and the overall effect is no way near as satisfying as before but they do come in handy from time to time. Upon obtaining the Sonar Goggles somewhat removes other functions from the game all together such as peeking under doors and hiding behind cover to see what’s coming next.

The fifth in the series follows on the storyline from Splinter Cell Double Agent but for the most part the story was lost on me, luckily this didn’t intrude on my enjoyment of the single player mode while it lasted. Only lasting around six hours of single player time leaves you wanting more which is where the handy co-operative modes come in handy.

Unfortunately there’s no Spy Vs Mercs competitive mode which is a real shame but instead we do have a whole new story mode to be played in co-operative either online or split-screen. Introducing six new levels for you and a friend to navigate and communicate around shows the games true colours.

Alongside we have ‘Deniable Ops’; a co-operative mode which involves you and a friend to take out terrorists room by room, it’s simple but effective and if you’ve played Rainbow Six’s ‘Terrorist Hunt’ mode you’ll know exactly what to expect.

‘Infiltration’ is one of the hardest modes to play with the objective of reaching the goal without being spotted and another not-so interesting mode which sees you defending an EMP against hordes of enemies.

In order to make your way through these levels you are in need of weaponry and gadgetry which Splinter Cell Conviction over provides the player will too much choice which results in neglect and confusion. Why would I ever take a gun without a silencer? Sure, most guns in the locker room can be upgraded by earning P.E.C Challenge points which will see a silencer placed on the end of your weapon of choice but does anyone really use anything other than a silenced pistol? I know I didn’t for about 95% of the game.

As well as offering too many guns for the player you will also find yourself overloaded with gadgets which I found myself throwing, placing and exploding all over the place just because I could. Ubi Soft could’ve kept the gadget count down a little bit to give the player a little bit more sense of tension rather than making the game far too easy when combined with the aforementioned features in the game.

Ubi Soft have probably swung the pendulum too far in the other direction compared to other efforts in the series, making it far too easy for players thus removing a lot of the tension out of the levels. Hopefully while keeping the new features and tweaking them a little bit more for the next iteration of Splinter Cell we could see a true gem here but with these over powering problems and a graphical look which is both sub-par and for most of the time is spent in black and white it prevents the game from reaching the dizzy heights of Assassins Creed or Prince of Persia.

8/10

Monday, 19 April 2010

I hear people in my earlobes

Do you ever find yourself without the latest gaming news and no time to keep checking websites to keep up to date? Maybe podcasts about videogames are your answer. Podcasts have grown in popularity thanks to Apples ever increasing user base with the iPod series of mp3 devices which inevitably created hundreds of podcasts no matter what your hobby might be.

This week’s article is to inform you of which podcasts should be listened to no matter on what your tastes may be. The gaming category could well be split into many more segments than what they are due to the vast amount of personalities and styles of podcast are on offer.

Where the usual format for a podcast is three to four guys sitting around a table discussing the latest news and which games they have been playing there is also a minority of podcasts which delve a little deeper into the gaming industry. The Digital Cowboys and Robert Ashley’s A Life Well Wasted are two prime examples of gaming podcasts which tread beyond the line into a more serious discussion but with A Life Well Wasted be prepared wasting a life waiting for the infrequency of the podcast, sadly.

The main format for a podcast is the aforementioned round-table of a selected group of journalists speaking their intellectual videogame knowledge on the latest and greatest videogames. Here we have The Giant Bombcast which features a very lengthy and weekly podcast. A group of four American guys have the best general knowledge of videogames in which they go into detail without the boring bits. If you prefer a more English/Scottish flavour then check out GamerDork UK, the polarizing personalities go really well together and has a small but fantastic community prodding them with queries and questions each week.

If you wish to listen to a more alternate perspective on gaming, listen to Gamers with Jobs, a select group of alternating members which each have a unique personality and opinion on videogames, this one is a little more serious mind so for those with an interest in the more humorous side to podcasts then check out Rebel FM, Sarcastic Gamer and for something closer to home, listen to Joypod with a co-host from Milton Keynes.

There are many more which I listen to, but these are the cream of the crop for my tastes. Give them a whirl and even if you don’t enjoy those, itunes will certainly point you in the right direction until you hit your niche, they’re free after all!